| Random Music Machine 2000 | ||
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Generative Midi Software alt click to download random music machine Random Music Machine was created as a more conventional generative-music software, influenced by notions of mass consumerism and industrial mass production. I had been interested in ideas of the constant generation of new compositions rather than the compositions being recorded and re-listened to. I called this idea \'d2throw away music\'d3 - music that is listened to just once, then discarded onto the next. The latest version, is a notion which reflects many consumer attitudes of this time. However, as software, RMM does not have material burden that is associated with consumer culture. I was also exploring other notions like that modern technology is beginning to offer consumers the idea of mass produced customisation, in which customers can ask for variations of a basic design within giving parameters. RMM can continuously create new versions of a composition, a family of compositions that depends on how RMMs controls are configured. This means that there is not a singular, unique, original and definite composition but rather an endless supply of 'new-originals'. As RMM can quickly create a new composition at the press of a button, this gives it a production-line nature, one in which quantity prevails over quality. I have compared RMM to instant coffee, in that a composition can be created in an instant - again favouring convenience, immediacy and quantity over quality. RMM has a unique custom music generating engine, which contains its own model of how to write a composition. This model is based on quite traditional musical ideas of a hierarchy of sections, phrases, voices, parts and motifs. The motif is the basic building block for RMM and the model assembles them together as a structure, using transformations as a means for making variation. The model used is only one of any number of possible models - there are no absolute models for music composition as there is not one idea of what music is.
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