| Loom: language of objects of music 1993..1996 | ||
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This was a visual programming
language designed for producing algorithmic music compositions. It was
developed for the Amiga Computer between 1993...1996. It was released
via a small software publisher (Seasoft),,although I developed it in the
first place for my own use, and received good reviews by some Amiga magazines Each object could be doubled clicked to reveal operational parameters. For example by clicking on the object named MONOPITCH, which created a sequence of equally spaced notes with same pitch volume etc. , you could set the pitch, volume, duration and midi channel. LOOM was a programming language
- using visual flow-chart constructions for representing LOOPS, IF_THEN_ELSES,
REPEATS, WHILES. These programming facilities were able define the the
logics of composition structure as well as new classes of generator objects,
transformations or analisers. It was an open system which could be extended. It was quite a powerfull concept but a a bit tricky and cumbersome to use - the interface could have been better . I was written using AMOS Basic so I has to write by own set of windows and interface objects. I was poor and could not afford the C++ packages Many current Music Programming Languages share these kinds of ideas. I used LOOM for a series of algorithm music compositions and performaed some of them at the Slade School Of Fine Art, London, Kebele Cafe, Bristol and Coronation Road, Bristol. copy of an old Sound On Sound article from 1996. (***)
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