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| Materials:Painted
buckers, water, heating elements,
speakers, custom control electronics, custom sensors, pipes, tubes
and taps.
Mac G3.running custom AI software written in C for Mac OS8.1. |
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For this piece I used humour and
satire to question and criticise the potential post-human condition
advocated, within the context of advances in technology, by many
techno-utopian groups. These groups predict a bright and positive
future in which we will extend and improve our body/minds via
technological implants and symbiosis with machines, thus, enabling
us to transcend the limitations of our mortal bodies, and to
cheat death. These theories invoke for a time in which robots
and cyborgs will eventually replace us, seeing this as a natural,
darwinian progression that will make us superior in many ways.
These technologies are being developed in a context saturated
with mass media and a cultural environment shaped and designed
by software constructed environments; created and engineered
by software corporations, which are increasingly merging with
mass media companies. Media and the technological industries
are powerful forces, able to shape our world and our perceptions
of it. These buckets of water are considered possible future
beings, our possible predecessors, which have grown-up in this
environment, and are conditioned by mass media; making use of
artificial intelligence they have artificial emotions. Rather
than seen as an improvement of our current selves, these buckets
are seen as beings, very well suited to a future cultural environment
of mediated conditions. This piece consisted of a continuous
dialog between two buckets filled with water. Each bucket was
enhanced with artificial emotions, artificial personality and
artificial bodies: Artificial intelligence being an essential
technology here, required to facilitate future beings and intelligent
agents. Buckets were chosen because they represent very primitive
technologies, and are used for containing things. Therefore they
are appropriated objects in which to contain the mind and the
remains of our obsolete biological body: Water. The dialogs were
generative, not pre-planned, prewritten nor pre-recorded. These
intelligent buckets would listen to each other and would try
to say something in reply, something related, relevant. The crude
AI systems used for this, resulted in very humorous conversations
but the humour also derived from the source of the conversation.
To generate conversations, a large database was constructed.
This database consisted of dialogs, transcribed from hundreds
of hours of various UK and US soap operas. For example from Eastenders,
Dallas, Coronation Street, Brookside. The lines of the characters
were merged within the database. Those were classified according
to emotional content, subject matter and other criteria, needed
to simulate their moods and personalities. By merging these dialogs
and conversations, buckets became a synthetic integration of
multiple soap-opera characters, making each bucket a hyper-soap
character. Buckets had simplified moods and emotional types.
These reflected cliché emotional narratives from the drama
episodes. During dialogs, what the buckets would say to each
other would affect each other’s mood, and their mood in
turn, affected the kinds of things they would reply. These moods
were based on a simple, continuous line between love and hate,
with indifference at the centre and increasing intensity towards
the endpoints. When at a central emotional state, buckets would
discuss banal things or gossip. These discussions would slowly
upset their emotional balance so they would start getting a bit
agitated with each other, and begin criticising each other. This
would make them get more and more angry so that they start insulting
each other, hurling more aggressive insults as they became angrier.
The water in each bucket would be heated by heating elements
(from domestic electric kettles) in response to this intensity
of their moods. If, for example, a bucket was extremely angry
with the other, its water was slowly heated up to boiling-point
and steam would pour out. This served as metaphor and functioned
as part of their mind-body system. The temperature of the water
was continuously monitored and feedback into the dynamics of
their emotional engines, thus, linking their body and mind into
a cybernetic whole, acting as part of the dynamism of mood changes.
Water was continually piped into the bucket, and excess water
was 'urinated' out into a urinal. This served functionally to
help cool down the water, which cooled /calmed down after any
intense moods. This further representation and simulation of
basic body functions provided a mocking satirical element in
contrast to the sterile high technology of their nature.
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